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  1. D-Ark Version 1.5
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  4. D-Ark Ultimate Version
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Digivice Guide for Digivice D-Ark Version 1.5

The D-Ark (ディーアーク) is the third in the series of Pedometer Digivices. You gain more Digimon as you progress throughout the areas by inputting their card numbers along with a symbol of Digi-code then slash the card.

After certain amounts of battles, your Digimon will evolve into their more powerful forms. Progressing through the Area’s requires you to take ‘Steps’ which in turn is a mini pendulum clicking on the inside of the toy. Keep it attached to your belt and as you walk (or shake it manually) the counter will decrease leading you to the boss of the Area. Beat the boss to progress.

Another Digivice D-Ark Guide :

D-Ark Version 1.5

Game Play:
Set the time, then you choose your Digimon partner, and start walking them by shaking. Your Digimon can train in the training mode. Here are the options. (These appear if you press the down button on the D-Ark. Pressing the up button shows the time.)

  1. Training: Here you can train your Digimon.
    1. Terriermon/Labramon – Shake (6 times for Child Digimon, 5 times for all others, this works for all evolutions as well).
    2. Guilmon – Push (Try to get over 27, this works for all evolutions and Dark line as well).
    3. Renamon Line- (Wait one second after it says COUNT.)
      • Renamon- Up, Down, A, B
      • Kyuubimon/Youkomon- Down, A, B, Up
      • Taomon/Doumon- Up, Down, B, A
      • Sakuyamon/Kuzuhamon- Up, B, A, Down
  2. Card: You can slash cards for items, or Digimon partners. You can only slash the Digimon you have seen to access them as partners. Slashing a Digimon you haven’t seen will result in an error. What Digimon you’ve seen will be in the Note section. Steps to slash are as follows.
  3. Note: The Digimon you’ve seen (and thusly are able to Slash).
  4. My Digimon: These are the Digimon you’ve slashed in the ‘Card’ Option. The more they fight, the stronger they get. You can have eight Digimon, two from each level.
  5. Item: These are the items you’ve gotten from Impmon, or Slashing. You can hold a maximum of three of each item.
  6. Medical: Heal your Digimon after a lost battle, or it won’t be able to walk or fight.
  7. Network: This consists of two options.
    1. Battle Option: Battle the Pendulums, D-3/D-Terminal, and D-Ark.
    2. Trade Option: Allows you to trade items with another D-Ark.
  8. Swan Link: Enables you to link to the following WonderSwan Color games:
    1. Digimon Medley – Battle
    2. Battle Spirit – Battle
    3. Brave Tamer – Battle and Trade Items

Button Options:

  1. Pressing the ‘cancel’ button while your Digimon is on the screen brings up the map. Pressing the ‘accept’ button shows you how many steps are left, and how many have been taken, along with what area you are currently in. Press ‘cancel’ to exit these screens.
  2. Pressing the ‘accept’ button while your Digimon is on the screen lets you scroll through the other Digimon you have if you have rescued them from Impmon. If you push ‘accept’ while on another Digimon, you will begin to use them. You can see how many battles they’ve won, and how much more they need until their next evolution, by continually pressing ‘accept.’

Battle Options:

  1. Battle (Kougeki): This sends your Child Digimon into battle. Afterward, a code insertion screen appears, and you may enter a code of an option card.
  2. Evolve (Shinka): You may evolve here. After the evolution, you will begin the Battle phase, including the Card Slash sequence. (This option does not appear until you are able to evolve).
  3. Trade (Nakama): This allows you to switch between different Partner Digimon during battle. Afterwards, you are returned to the Battle Menu.
  4. My Digimon: Your slashed Digimon rest here. You will also have access to whatever evolution line you have set up. These Digimon have the potential to be stronger or weaker than Partner Digimon, depending on how much they’ve battled. Slashed Digimon are not able to train.

Partner Digimon

Guilmon – Attributes Vi, HP7, and AP2. MegaHit: Push more than 27 times.
Growmon – Attributes Vi, HP10, and AP2. MegaHit: Push more than 27 times.
MegaloGrowmon – Attributes Vi, HP13, and AP3. MegaHit: Push more than 27 times.
Dukemon – Attributes Vi, HP14, and AP3. MegaHit: Push more than 27 times.
BlackGrowmon – Attributes Vi, HP10, and AP2. MegaHit: Push more than 27 times.
BlackMegaloGrowmon – Attributes Vi, HP13, and AP3. MegaHit: Push more than 27 times.
ChaosDukemon – Attributes Vi, HP14, and AP3. MegaHit: Push more than 27 times.

Terriermon – Attributes Va, HP8, and AP1, MegaHit: Shake 6 times
Galgomon – Attributes Va, HP10, and AP2, MegaHit: Shake 5 times
Rapidmon – Attributes Va, HP13, and AP4, MegaHit: Shake 5 times
SaintGalgomon Attributes Va, HP14, and AP5, MegaHit: Shake 5 times

Renamon – Up, Down, A, B
Kyuubimon – Down, A, B, Up
Taomon – Up, Down, B,
Sakuyamon – Up, B, A, Down

Enemy Digimon

Area 1: To Clear; 8000
Hagurumon, Betamon, Agumon
BOSS: Guardromon (HP9, AP2)

Secret A: To Clear; 4000
(Clear Area 1 with under 9000 steps)
Keramon, PicoDevimon, Guardromon
BOSS: Devimon (HP10, AP2)

Area 2: To Clear; 9000
Agumon, Lopmon, Greymon (VA)
BOSS: Wendimon (HP10, AP2)

Area 3: To Clear; 10,000
Seadramon, Chrysalimon, Ganimon
BOSS: Dogmon (HP12, AP3)

Secret B: To Clear; 4000
(Clear Area 3 with under 12,000 steps)
Allomon, Devimon, Greymon (VA)
BOSS: Pandamon (HP12, AP3)

Area 4: To Clear; 11,000
Guardromon, Dogmon, Greymon (VA)
BOSS: MetalGreymon (VA) (HP13, AP4)

Area 5: To Clear; 12,000
Pandamon, Tylomon, Chrysalimon
BOSS: MarineDevimon (HP14, AP3)

Secret C: To Clear; 4000
(Clear area 5 with under 15,000)
Magnamon, MetalGreymon (VA), MarineDevimon
BOSS: Antiramon (VI) (HP14, AP3)

Area 6: To Clear; 13,000
Devimon, Allomon, Vamdemon
BOSS: VenomVamdemon (HP15, AP4)

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Secret S: To Clear; 4000
(Communicate with the WS three times or more by the end of Area 6)
MegaDramon, Infermon, Chimeramon
BOSS: Milleniumon (HP15, AP4)

Area 7: To Clear; 14,000
WarGreymon, MetalSeadramon, VenomVamdemon
BOSS: Cherubimon (VI) (HP15, AP4)

FINAL: To Clear; 15,000
(Clear Area 7 with under 15,000)
MetalSeadramon, Cherubimon (VI), VenomVamdemon
BOSS: Diablomon (HP15, AP4)

Notes:

  1. Digimon evolves into the Adult stage after 10 wins, Perfect after 15 wins and Ultimate after 20 wins.
  2. The Dark Guilmon line evolves as follows. You can only have one of each level, but which one that is depends on the conditions you meet.
    1. If Guilmon has two or fewer losses after 10 victories it will evolve into Growmon. Three or more losses will result in BlackGrowmon.
    2. If you have 14 or less Digimon entries in your Notes section and get to 15 victories it will result in BlackMegaloGrowlmon. 15 or more entries will result in MegaloGrowmon
    3. If you get 20 victories, and you have 79% or less Win Ratio you will get ChaosDukemon. An 80% Win Ratio or higher will get Dukemon.
  3. If you feed an Evoluter to Guilmon before his Adult stage has been established, it will become BlackGrowmon when it’s ready to evolve. The same is for the higher evolutions.

Impmon Event:

A different tune than that of an enemy or boss tune marks Impmon’s appearance. Try to have your Digimon at the adult level, trained, and a plug-in is useful as well. When you confront Impmon initially, you must accept his challenge. Once you see him, you must shake to chase him down, but if you don’t get him, there is no penalty or reward. If Impmon has a partner Digimon, and you beat him, then you will have access to that new Digimon. If you lose, your loss will be recorded, and you’ll have to wait for Impmon again. Impmon does not always carry partners, he also carries items.

Miscellaneous:

  1. Sound: To switch off sound hit the a and b button at the same time
  2. All Notes Code: Open the battery cover, and find a white button. Go to “Card Slash,” choose Box A, and type in [ ] 000 as your code, then Slash while pressing the white button. You will have all the Digimon information. Now all you need to do is Slash them with their codes. This is for Version 1 and Version 2. For the D-Ark version 1.5, type [*]-909 instead of [ ]-000 to get all the notes

Slashable Partner Digimon

1Guilmon125 or 245HP:5 AP:1
2Growmon351 or 578HP:8 AP:2
3BlackGrowmon233HP:7 AP:2
4MegaloGrowmon562HP:11 AP:2
5BlackMegaloGrowmon190HP:10 AP:2
6Dukemon890HP:12 AP:3
7ChaosDukemon864HP:12 AP:3
8Terriermon421 or 312HP:6 AP:1
9Galgomon531 or 632HP:8 AP:1
10Rapidmon689HP:11 AP:2
11SaintGalgomon541HP:12 AP:3
12Renamon789 or 634HP:5 AP:1
13Kyuubimon470 or 163HP:8 AP:2
14Taomon226HP:10 AP:2
15Sakuyamon586HP:11 AP:3

Slashable Note Digimon

16Agumon329HP:5 AP:1
17V-mon (1.0)524HP:5 AP:1
Lopmon (1.5)849HP:5 AP:1
18Betamon690HP:4 AP:1
19PicoDevimon444HP:5 AP:1
20Ganimon357HP:4 AP:1
21Hagurumon745HP:5 AP:1
22Keramon004HP:6 AP:1
23Greymon (Va)564HP:7 AP:1
24XV-mon221HP:8 AP:2
Wendimon767HP:8 AP:2
25Seadramon479HP:7 AP:1
26Tylomon576HP:8 AP:2
27Devimon666HP:8 AP:2
28Guardromon789HP:8 AP:2
29Chrysallimon456HP:10 AP:2
30Dogmon823HP:10 AP:2
31Allomon123HP:10 AP:2
32Magnamon000HP:13 AP:3
33MetalGreymon (Va)222HP:12 AP:3
34Paildramon (1.0)345HP:12 AP:3
Antiramon (1.5)901HP:12 AP:3
35Vamdemon678HP:12 AP:3
36Orochimon (1.0)224HP:12 AP:3
Pandamon (1.5)934HP:12 AP:3
37MarineDevimon543HP:12 AP:3
38Megadramon653HP:12 AP:3
39Infermon245HP:12 AP:3
40Chimeramon789HP:12 AP:3
41WarGreymon343HP:13 AP:4
42Imperialdramon Fighter Mode (1.0)000 or 010HP:15 AP:5
Imperialdramon Paladin Mode (1.5)123HP:15 AP:5
43VenomVamdemon267HP:13 AP:3
44Diablomon777HP:15 AP:4
45MugenDramon (1.0)789HP:15 AP:4
Cherubimon (Vi) (1.5)098HP:15 AP:4
46Omegamon901 or 354HP:15 AP:5
47MetalSeadramon258HP:13 AP:3
48Impmon249HP:8 AP:2
49Milleniumon576 or 696HP:15 AP:4

Option Cards and Codes

Bo-448Power Charger: Gives you 10 DP776
Bo-449Super Charger: Gives you 30 DP698
Bo-450MAX Charger: Gives you 99 DP221
Bo-451Jumper ROM: Advances you by 500 steps556
Bo-452Jumper Board: Advances you by 1000 steps431
St-373Evoluter: Lets you evolve in the next battle, even if you can’t evolve yet.590
St-374Accelerator: Your partner’s stats are Maxed.329
St-375Holy Orb: You will defeat your next enemy with one hit (not effective on Bosses).241

Reference: File Island: The Complete Digimon Electronics Resource

The D-Ark (ディーアーク, Dīāku) is the third in the series of Pedometer Digivices. You gain more Digimon as you progress throughout the areas by inputting their card numbers along with a symbol of Digi-code.

After certain amounts of battles your Digimon will evolve into their more powerful forms. Progressing through the Area's requires you to take 'Steps' which in turn is a mini pendulum clicking on the inside of the toy. Keep it attached to your belt and as you walk (or shake it manually) the counter will decrease leading you to the boss of the Area. Beat the boss to progress.

  • 2Set-Up and Game Play
  • 9Image Gallery
Version Release Date Digimon
D-Ark Version 1.0 April 28, 2001
D-Ark Version 2.0 July 20, 2001
D-Ark Version 1.5 September 30, 2001
D-Ark Ultimate Version December 8, 2001

Set the time, then you choose your Digimon partner, and start walking them by shaking. Your Digimon can train in the training mode. Here are the options. (These appear if you press the down button on the D-Ark. Pressing the up button shows the time.)

Training[edit]

Here you can train your Digimon to increase their strength.

Name Level Attribute MegaHit
Guilmon Child Vi Push more than 27 times
Growmon Adult Vi Push more than 27 times
Black Growmon Adult Vi Push more than 27 times
Megalo Growmon Perfect Vi Push more than 27 times
Black Megalo Growmon Perfect Vi Push more than 27 times
Dukemon Ultimate Vi Push more than 27 times
ChaosDukemon Ultimate Vi Push more than 27 times
Dukemon Crimson Mode Ultimate Vi Push more than 27 times
Name Level Attribute MegaHit
Renamon Child Da Up, Down, A, B
Kyuubimon Adult Da Down, A, B, Up
Youkomon Adult Da Down, A, B, Up
Taomon Perfect Da Up, Down, B, A
Doumon Perfect Da Up, Down, B, A
Sakuyamon Ultimate Da Up, B, A, Down
Kuzuhamon Ultimate Da Up, B, A, Down
Name Level Attribute MegaHit
Terriermon Child Va Shake 6 times
Labramon Child Va Shake 6 times
Galgomon Adult Va Shake 5 times
Siesamon Adult Va Shake 5 times
Rapidmon Perfect Va Shake 5 times
Cerberumon Perfect Va Shake 5 times
Saint Galgomon Ultimate Va Shake 5 times
Anubimon Ultimate Va Shake 5 times
Name Level Attribute MegaHit
Impmon Child Vi Push more than 27 times
Beelzebumon Ultimate Vi Push more than 27 times
Beelzebumon Blast Mode Ultimate Vi Push more than 27 times

Card[edit]

You can slash cards for items, or Digimon partners. You can only slash the Digimon you have seen to access them as partners. Slashing a Digimon you haven't seen will result in an error. What Digimon you've seen will be in the Note section. Steps to slash are as follows.

Note[edit]

The Digimon you've seen (and thusly are able to Slash).

My Digimon[edit]

These are the Digimon you've slashed in the 'Card' Option. The more they fight, the stronger they get. You can have eight Digimon, two from each level.

Item[edit]

These are the items you've gotten from Impmon, or Slashing. You can hold a maximum of three of each item.

Medical[edit]

Heal your Digimon after a lost battle, or it won't be able to walk or fight.

Network[edit]

This consists of two options.

  • Battle Option: Battle the Pendulums, D-3/D-Terminal, and D-Ark.
  • Trade Option: Allows you to trade items with another D-Ark.

Swan Link[edit]

Enables you to link to the following WonderSwan Color games:

  • Digimon Tamers: Digimon Medley - Battle
  • Digimon Tamers: Battle Spirit - Battle
  • Digimon Tamers: Brave Tamer - Battle and Trade Items
  • The D-Ark will not Jogress with D-3 or Pendulum Series.
  • Not compatible with Digital Monster, Digi-Battle Toys, Digivice Series, or Digimon Analyzer
  • Will not upgrade Digimon Analyzer or D-Terminal with 'new' Digimon data
  • To Slash a Digimon, you have to 'See it', what this means is you either have to battle that Digimon on in the Areas or battle it on the WonderSwan games.
  • Pressing the 'cancel' button while your Digimon is on the screen brings up the map. Pressing the 'accept' button shows you how many steps are left, and how many have been taken, along with what area you are currently in. Press 'cancel' to exit these screens.
  • Pressing the 'accept' button while your Digimon is on the screen lets you scroll through the other Digimon you have, if you have rescued them from Impmon. If you push 'accept' while on another Digimon, you will begin to use them. You can see how many battles they've won, and how many more they need until their next evolution, by continually pressing 'accept.'

A different tune than that of an enemy or boss tune marks Impmon's appearance. Try to have your Digimon at the adult level, trained, and a plug-in is useful as well. When you confront Impmon initially, you must accept his challenge. Once you see him, you must shake to chase him down, but if you don't get him, there is no penalty or reward. If Impmon has a partner Digimon, and you beat him, then you will have access to that new Digimon. If you lose, your loss will be recorded, and you'll have to wait for Impmon again. Impmon does not always carry partners, he also carries items.

  • Battle (Kougeki): This sends your Child Digimon into battle. Afterward, a code insertion screen appears, and you may enter a code of an option card.
  • Evolve (Shinka): You may evolve here. After the evolution, you will begin the Battle phase, including the Card Slash sequence. (This option does not appear until you are able to evolve).
  • Trade (Nakama): This allows you to switch between different Partner Digimon during battle. Afterwards, you are returned to the Battle Menu.
  • My Digimon: Your slashed Digimon rest here. You will also have access to whatever evolution line you have set up. These Digimon have the potential to be stronger or weaker than Partner Digimon, depending on how much they've battled. Slashed Digimon are not able to train.
  • Sound: To switch off sound hit the a and b button at the same time
  • All Notes Code: Open the battery cover, and find a white button. Go to 'Card Slash,' choose Box A, and type in [ ] 000 as your code, then Slash while pressing the white button. You will have all the Digimon information. Now all you need to do is Slash them with their codes. This is for Version 1 and Version 2. For the D-Ark version 1.5, type [*]-909 instead of [ ]-000 to get all the notes
  • The 'My Digimon' option in the main menu is replaced by the Team option. In this option, you choose any three Digimon you want from your Notes, no slashing required. If you choose all Vaccine, then they'll have more HP. If they are all Virus, they'll get more AP. All Data Digimon give you a higher rate of super attacks/winning, and one of each Attribute lets you have one point up in every Stat.
  • The 'My Digimon' option in the Battle Menu is where you select a member of your chosen team to battle.
  • In the Ultimate version, there are new options and abilities. First, you can slash a Digimon without having to have seen it already. It will be registered into your Notes. Also, the Jogress option is available, in which you slash two Digimon cards to get another one.
  • Because you can obtain every Note Digimon at the start by just slashing their cards, there is no need for the All Note Code in this version.
  • The ability to Combo Slash. Enter the first card code, slash it, then the second card code, and slash it as well. Your combo won't be confirmed or denied until you slash both cards. See the Card Section for more info on combinations.
100x100px
1.0 Silver&Red
Blue&Silver
1.5 Silver&Green2.0 Silver&Blue2.0 Clear Blue&SilverUltimateUltimate
GOLDEN LIMITED EDITION

D-Ark Version 1.5

Miscellaneous[edit]

Cached

D-Ark Version 1.0D-Ark Version 1.0D-Ark Version 1.0
(Dukemon Limited Edition)
D-Ark Version 1.0
(Dukemon Limited Edition)
D-Ark Version 1.5D-Ark Version 1.5D-Ark Version 2.0D-Ark Version 2.0
D-Ark UltimateD-Ark UltimateD-Ark UltimateD-Ark Ultimate
(Golden Limited Edition)
D-Ark Ultimate
(Golden Limited Edition)
CollectionCollection

Digimon Virtual Pet | DigimonWiki | Fandom

D-Ark Version 2.0

D-Ark Ultimate Version

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